Scripting/Squirrel/Functions/ReloadScripts: Difference between revisions

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== Example ==
== Example ==
 
<source lang=squirrel>
{{Scripting/Needs_Example}}
function onPlayerCommand( player, cmd, text )
{
if ( cmd == "reload" )
{
  ReloadScripts();
}
}


=== Notes ===
=== Notes ===
 
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.


== Related Functions ==
== Related Functions ==


{{Scripting/Squirrel/Functions/Server_Settings}}
{{Scripting/Squirrel/Functions/Server_Settings}}

Revision as of 08:53, 24 July 2014

This function will reload the scripts.

Syntax

ReloadScripts()

Arguments

N/A

Example

<source lang=squirrel> function onPlayerCommand( player, cmd, text ) {

if ( cmd == "reload" )
{
 ReloadScripts();
}

}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions