Scripting/Squirrel/Functions/Player.Ammo: Difference between revisions

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This function is used to get the amount of ammo of the weapon the player is holding.
== Syntax ==
== Syntax ==


<pre>player.Ammo</pre>
<pre>player.Ammo</pre>
== Example ==
== Example ==
Player.Cash
 
<source lang=squirrel>
<source lang=squirrel>
function onPlayerCommand( player, cmd, text );
function onPlayerCommand( player, cmd, text );
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}
}
</source>
</source>
== Related Functions ==
{{Scripting/Squirrel/Functions/Player_Functions}}
[[Category:Scripting/Squirrel/Functions/Player_Functions]]

Latest revision as of 10:03, 21 May 2019

This function is used to get the amount of ammo of the weapon the player is holding.

Syntax

player.Ammo

Example

function onPlayerCommand( player, cmd, text );
	if ( cmd == "ammo" )
	{
	MessagePlayer( " Your Ammo " + player.Ammo , player );
	}

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.