Scripting/Squirrel/Functions/Player.RemoveMarker

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Example

function onPlayerCommand( player, cmd, text ) {
   if ( cmd == "hide" )
   {
       player.RemoveMarker();
       MessagePlayer( "Now players can't see you on the radar", player );
       Message( ">" + player.Name + " has entred on hide mode." );
   }
}

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.