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player.ShowMarkers = bool
  • player: player instance
  • bool: true (1) / false (0)


This function will show or hide all markers of all players, for a player you set.


This function will hide markers for the player who writes the command.

function onPlayerCommand( player, cmd, wantedLevel )
    if ( cmd == "hidemarkers" )
        player.ShowMarkers = false;
        MessagePlayer( "You hidden all players' markers from map and radar", player );

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.