Scripting/Squirrel/Functions/Player.CanDriveby: Difference between revisions

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(Created page with "This function will toggle the ability of a player to driveby == Syntax == <pre>Player.CanDriveby = toggle;</pre> == Arguments == * ''bool'' '''toggle''' - '''true''' o...")
 
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== Related Functions ==
{{Scripting/Squirrel/Functions/Player_Functions}}
[[Category:Scripting/Squirrel/Functions/Player_Functions]]

Latest revision as of 18:47, 30 January 2017

This function will toggle the ability of a player to driveby


Syntax

Player.CanDriveby = toggle;


Arguments

  • bool toggle - true or false.


Example

function onPlayerCommand( player, cmd, text )
{
else if ( cmd == "driveby" )
{
local status = player.CanDriveby;
if ( !text ) MessagePlayer( "Syntax: /"+ cmd +" <on/off>", player );
else if ( text == "on" )
{
if ( status == true ) MessagePlayer( "Error, Driveby is already enabled", player );
else
{
MessagePlayer( "Driveby is enabled now", player );
player.CanDriveby = true; 
}
}
else if ( text == "off" ) 
{ 
if ( status == false ) MessagePlayer( "Error, Driveby is already disabled", player );
else
{
MessagePlayer( "Driveby is disabled", player );
player.CanDriveby = false; 
}
}
else MessagePlayer( "Syntax: /"+ cmd +" <on/off>", player );
}
}

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.