Scripting/Squirrel/Functions/Player.IsOnRadar: Difference between revisions

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== Related Functions ==
== Related Functions ==

Latest revision as of 18:52, 30 January 2017

This function will set a user visible or invisible on radar.

Syntax

player.IsOnRadar = toggle

Arguments

  • bool toggle - A boolean value representing either visible ( true ) or invisible on radar ( false )

Example

function onPlayerCommand( player, cmd, text )
{
    if( cmd == "hide" )
    {
        player.IsOnRadar = !player.IsOnRadar;
        if( player.IsOnRadar ) return MessagePlayer( "* You are visible on radar!", player );
        else if( !player.IsOnRadar ) return MessagePlayer( "* You are invisible on radar!", player );
    }
}

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.