Scripting/Squirrel/Functions/Player.Eject: Difference between revisions

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(Created page with "== Syntax == <pre>player.Eject()</pre> == Example == <source lang=squirrel> function onPlayerCommand( player, cmd, text ); { if ( cmd == "ejectme" ) {...")
 
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=== Notes ===
=== Notes ===
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.
== Related Functions ==
{{Scripting/Squirrel/Functions/Player_Functions}}
[[Category:Scripting/Squirrel/Functions/Player_Functions]]

Latest revision as of 18:47, 30 January 2017

Syntax

player.Eject()

Example

function onPlayerCommand( player, cmd, text );
{
       if ( cmd == "ejectme" )
       {
             if( !player.Vehicle ) MessagePlayer( "You are not in a vehicle." , player);
             {
                   MessagePlayer( "You have been removed from your vehicle." , player);
                   player.Eject();
             }
	  }
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.