Scripting/Squirrel/Functions/Player.GiveMoney: Difference between revisions

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(Created page with "== Syntax == <pre>Player.GiveMoney( Ammount );</pre> == Arguments == '''> Player''' - The player instance. * ''integer'' '''Ammount''' - The Cash amount you want to give....")
 
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=== Notes ===
=== Notes ===
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.
== Related Functions ==
{{Scripting/Squirrel/Functions/Player_Functions}}
[[Category:Scripting/Squirrel/Functions/Player_Functions]]

Latest revision as of 18:48, 30 January 2017

Syntax

Player.GiveMoney( Ammount );

Arguments

> Player - The player instance.

  • integer Ammount - The Cash amount you want to give.
function onPlayerCommand( player, cmd, text );
{
if ( cmd == "givemoney" )
    {
		if(!text) MessagePlayer( "[#ffffff]syntax - /givemoney <playerName> <Ammount>", player );
		else
		{
			local params = split( text, " " ), plr = FindPlayer( params[0] ), ammount = params[1];
			if(!plr) MessagePlayer( "[#ffffff]Error - invalid player", player );
			else if(!ammount || !IsNum( ammount )) MessagePlayer( "[#ffffff]Error - The Ammount must be integer", player );
			else
			{
				plr.GiveMoney(ammount.tointeger());
                MessagePlayer( "[#DC26FF]"+player.Name+" has given $"+ammount.tointeger()+" to you",plr);
                MessagePlayer( "[#DC26FF]You have given $"+ammount.tointeger()+" to "+plr.Name,player);
			}
		}
    }
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.