Scripting/Squirrel/Functions/Player.Score: Difference between revisions

From Vice City Multiplayer
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing
No edit summary
No edit summary
Line 1: Line 1:
{{Scripting/Needs_Text}}
This instance variable returns or sets player's score.


== Syntax ==
== Syntax ==


<pre>player.Score</pre>
<pre>int player.Score
 
player.Score = int score</pre>
 
== Example ==


<source lang=squirrel>
<source lang=squirrel>
function onPlayerCommand( player, cmd, text );
function onPlayerCommand( player, cmd, text )
if ( cmd == "myscore" )
{
  if ( cmd == "myscore" )
   {
   {
  MessagePlayer( "Your score is " + player.Score , player );  
    MessagePlayer( "Your score is " + player.Score , player );  
   }
   }
}
</source>


== Notes ==


</source>
Function [[Scripting/Squirrel/Functions/MessagePlayer|MessagePlayer]] and call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.
 
== Related Functions ==


=== Notes ===
{{Scripting/Squirrel/Functions/Player Functions}}
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.

Revision as of 21:59, 5 March 2015

This instance variable returns or sets player's score.

Syntax

int player.Score

player.Score = int score

Example

function onPlayerCommand( player, cmd, text )
{
  if ( cmd == "myscore" )
   {
     MessagePlayer( "Your score is " + player.Score , player ); 
   }
}

Notes

Function MessagePlayer and call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.